What have you learned so far that you can apply in your instructional practice? What goals are you still working toward?
I have learned that technology is a wonderful means to provide a way for students to express themselves as individuals. I have also learned that monitoring the students and creating a set time limit will help keep the students on point as there are many wonderful applications and enhancement technology can offer that can be distracting. My primary goal is to incorporate more technological use in the classroom. My GAME plan has given me some wonderful ideas to work with and I would like to incorporate those ideas by next school year. In regards to my GAME plan, I will need to create an evaluative method for the video editing projects the students create. The top criteria I can think of off the top of my head is how well the information is presented.
Based on the NETS-T, what new learning goals will you set for yourself?
I would like to focus on learning how to modeling the digital-age workplace for the students. Most of the students see technology as a toy and need to learn that it is a tool that is used in the workplace. I would like to model how technology is used responsibly and certain expectations of its use in the workplace. I think the best way to learn how to model is to model by example. If the students see the teacher using the technology in a responsible manner, they will mostly follow suit.
What learning approaches will you try next time to improve your learning?
I find that trial-and-error is often the best approach to learning technology (and just about anything). As teachers, we often tell our students it is alright to make mistakes because we learn from them. The same can be said for technology. I have learned much from past mistakes for videos I have edited. My editing skills have greatly improved simply from trying out some techniques. I can try certain lessons with technology and see how well they work out. Mistakes will be made and those mistakes will help me improve for next time. This, in my opinion, is the best approach.
Shawn
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I completely agree that modeling is necessary for students. Students need to see how we use technology in our workplace every day as a tool of learning rather than a toy. Just yesterday I used the laptop cart in my room for a project. The ultimate goal of the project was to create a PowerPoint presentation that resembles a commercial for one of the inventions from the first industrial revolution. My students know how to search through the internet but lack skills on using PowerPoint. I had to spend time showing students how to use basic options in PowerPoint. Our students need to view technology as a tool for the workplace.
ReplyDeleteHello,
ReplyDeleteI agree with you about trial and error being one of the best ways to learn the technology. Do you, like me, have trouble with being allowed to experiment at school? I know that you are working to implement some exciting new film making software into your curriculum. Does your district support this? Do they have limitations about how you are able to publish the films? I’m coming from a district who blocked all images for a year and Google for another year. Yes, Google.
I hope you have a lot more freedom to learn than I do!
Lindsay