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Monday, April 18, 2011

Week 8

By following my GAME Plan, I have learned that the students and I can learn how to use new technology. The only constraint is time. There simply is not enough time in the school day to thoroughly explore the features of a program such as a video editing software. I chose to use Movie Maker because there are fewer features to distract the students. It is also advantageous because the students will learn much about the program simply because there are less features. The students can master the program easily in a short amount of time.

The immediate change I would like to make is to start peppering in small usages of technology into the lesson. For example, I could present the students with a question they must respond to via e-mail. The student would have a week to respond to the question. This way, the students will get used to using technology as a tool for education. The students must start to realize that technology's first and foremost function is a tool to make everyday living just a little bit easier and to perform tasks quickly. By integrating this idea into the curriculum early, a foundation can be built that will reinforce this concept.

Shawn

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